Prof. Dr. Mario Botsch
About me
I’m a full professor in the Computer Science Department at TU Dortmund University, where I’m heading both the Chair of Computer Graphics and the Computer Graphics & Geometry Processing Group. Before joining TU Dortmund in fall 2020, I was professor for Computer Graphics at Bielefeld University (2008-2020).
I studied mathematics and received my M.Sc. from the University of Erlangen-Nürnberg (1999). After that I started my PhD at the Max Planck Institute for Informatics, before moving to RWTH Aachen and finishing my PhD in computer science (2005). Afterwards I was PostDoc at ETH Zurich (2005-2008).
The focus of my research is the efficient acquisition, discretization, optimization, animation, and visualization of three-dimensional geometric objects. On the more theoretical side, we are investigating flexible, non-standard geometry discretizations and the involved differential operators. On the more practical side, we are working on 3D-scanning and motion capturing of humans, modelling and animation of virtual characters, and real-time visualization in VR scenarios.
I regularly teach courses on Computer Graphics, Computer Animation, Geometric Modeling, and Mathematics for Computer Science. For all my teaching I’m an avid user (and developer) of Decker, a cool tool for interactive HTML-based lecture slides.
More details here: Curriculum Vitae
PhD Thesis
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High Quality Surface Generation and Efficient Multiresolution Editing Based on Triangle MeshesPhD Thesis, RWTH Aachen
Most Recent Publications
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From Avatars to Agents: Self-Related Cues through Embodiment and Personalization Affect Body Perception in Virtual RealityIEEE Transactions on Visualization and Computer Graphics 30(11), 2024